Good Behavior Game - Adding "Most Valuable Players" (MVPs)
Acknowledge MVPs In Front of The Class
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Select a student from the winning team or one from each team.
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Select students that displayed consistent or improved behavior
- Don't always choose the most compliant or "best behaved" student.
- Choose student that does not always perform well but did this time.
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Consider having team members select their team’s MVP.
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Consider having each team select the other team’s MVP.
Each MVP Can Receive an Additional Reward
Examples:
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Social Rewards
- Announce MVPs over school intercom system
- This encourages/holds accountable all teachers to participate.
- MVP "Name in Lights":
- The student decorates a board with his/her name (e.g., draw, color, hang string of lights, etc.)
- Wear the MVP medal.
- Tangible Rewards
- Special prizes
- MVP Raffle - MVPs get a ticket for a weekly class- or school-wide raffle.
- Additional prizes or privileges (e.g., line leader, homework pass, etc.)
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